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Blueprint Nativized Assets in Editor

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    [FEATURE REQUEST] Blueprint Nativized Assets in Editor

    Hi there

    I would love to be able to have blueprint nativised assets in the Editor. I have got some volume rendering technique that builds geometry slices using procedural mesh component. I did have a c++ version but want to be able to share the assets without passing around plugins.

    It is slow in the editor with blueprints (128 slices is 90ms+!) but when nativized goes down to less than 8ms and I'm pretty sure I get get it optimized.

    Please consider this as it would allow us to test performance benefits in editor without having to wait for a package to build.

    Thanks
    Dan
    Visual Effects Artist, Weta Digital, Wellington New Zealand
    BLOG www.danielelliott.co.uk
    @danielelliott3d https://twitter.com/danielelliott3d
    Unreal Engine and VFX Tutorials https://www.youtube.com/user/DokipenTechTutorials
    2015 Showreel: https://vimeo.com/116917817
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