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Create Named Dynamic Material Instance Changed Material for no reason

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    Create Named Dynamic Material Instance Changed Material for no reason

    Hi, I battle with this issue for over 2 weeks and no matter where and how much I ask no one knows why does that happen so I figured this is the best place to report it as a bug

    I want to change a 4 vector parameter inside a material, that is being used by a particle I made, during gameplay

    so i went to the forums and been instructed to use a "Create Named Dynamic Material Instance", I assume this node is simply suppose to specify the the material i plan to make dynamic but instead it changes the material for no reason

    this is how it looks before i use the node:


    and this is how it looks after:


    this is happening only by using the "Create Named Dynamic Material Instance" node and applying the necessary changes but here is the whole structure of nodes I had planned to use:

    #2
    Hey SoulsKeeper,

    If you believe that this is a bug, please report it over on Answerhub in our Bug Reports section, and we will get someone to investigate the issue.

    Thanks!

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      #3
      Thank you sorry for posting it here, false alarm i found out what was the problem and tried to erase the thread but didn't managed to and i didn't bother to comment again because it wasn't on the first page anymore and didn't think it will come back up

      Sorry and thank you again ^^

      Comment

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