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"Listen for Input Action" should work with the game paused.

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    "Listen for Input Action" should work with the game paused.

    With the game paused I can move the mouse and fire buttons events, but the "Listen for Input Action" dont.

    I like fire events using also the gamepad or keyboard.

    Click image for larger version

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    IMOP "Listen for Input Action" should work with the game paused.

    #2
    It neither work with set "input mode UIOnly".


    Click image for larger version

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