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    [FEATURE REQUEST] OnRightMouseClick Event

    I'm currently making a minesweeper game, to right click I trigger an event dispatcher that goes to all cell widgets and each widget checks if its hovered by mouse. However when I right click and drag then release, the widget I first clicked down on is stuck with a "hovered state" in addition to widget im currently hovering over. This makes it very buggy for my purposes. If anyone can offer a solution or Epic add RightClick Event for buttons I would appreciate it!

    -k
    Advanced 3d Footprints | Videos | Open Source Mine Sweeper

    #2
    Does the 'Right Mouse button' event not work for you?

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      #3
      we need button support this event, otherwise how to write logic for each other?

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        #4
        I would like to know how to make on right click events for UI.

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