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[UE4 Trello] Prefabs gone?

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    [UE4 Trello] Prefabs gone?

    Hello over here

    I'm watching the UE4 trello roadmap from time to time and I have recently found that the "Prefab" task was gone?

    I'm talking about fully customizable child blueprints components Prefabs.

    Is that ever going to happen? Because I feel like it's a pretty mandatory feature for a SDK.

    Have a good afternoon
    Last edited by Yun-Kun; 06-07-2016, 10:57 AM.
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    #2
    Well there are other entries are gone with the last update
    Hevedy - Instance Tools: https://hevedy.itch.io/hevedyinstances
    Hevedy - Image Tools: https://hevedy.itch.io/imagetools

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      #3
      We still plan to support 'templates' for ChildActorComponents to allow customizing the Child Actor that is spawned. That is tracked by this entry:

      https://trello.com/c/yQBLN3IH/827-pre-fab-sub-actors

      Sorry it doesn't really give better info, we'll fix that. This work is currently scheduled for 4.14, but as always, things can change.

      James
      Lead Programmer - UE4 Animation/Physics/Audio Team - Epic Games
      Twitter: @EpicJamesG

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        #4
        Thank you for this information! This feature will open up much more capabilities in UE4 without the need of a constructor script or C++!!!

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