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Shadow Volumes

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    [FEATURE REQUEST] Shadow Volumes

    I'm really interested in using shadow volumes, and I heard that UE3 supported them, so I don't think it's too unreasonable to request. Even if a lot of features such as normal-mapping and transparency wouldn't work at once, I think for some projects it could be really useful. Just in general I think UE4 needs a lot more choice of using different rendering techniques without needing to know programming.
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