Epic,
Would there be anyway possible to add back the SVOGI code to UE4? I understand it was removed for various reasons such as not being able to scale well since it needs an extremely beefy GPU and UE4 needing to also handle large scenes, etc. But for those of us who have top end hardware that would like to tinker with this for our own personal use and education it would be really nice to have this back in the engine. Maybe as an experimental branch or something?
I'd implement this myself but since you guys already have an implementation that would make things much easier/faster.
Thanks.
Would there be anyway possible to add back the SVOGI code to UE4? I understand it was removed for various reasons such as not being able to scale well since it needs an extremely beefy GPU and UE4 needing to also handle large scenes, etc. But for those of us who have top end hardware that would like to tinker with this for our own personal use and education it would be really nice to have this back in the engine. Maybe as an experimental branch or something?
I'd implement this myself but since you guys already have an implementation that would make things much easier/faster.

Thanks.
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