Originally posted by LuLima
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Can't interact with 3d UMG widgets
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Nick beat me to it. Here's the documentation: https://docs.unrealengine.com/latest...etInteraction/Twitch /unrealalexander| Twitter @UnrealAlexander
How to report a bug? | Installation & Setup issues?
Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]
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Originally posted by Nick Darnell View PostThis thread is no longer relevant. 3D Widget Interaction is a new feature, and it hasn't been left out in the cold.
Example: Dead Space Inventory Screen.
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This works fine for Singleplayer but Multiplayer is still broken.
There is a public issue logged here: https://issues.unrealengine.com/issue/UE-6411
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Originally posted by [EPIC] Nick Darnell View PostIt's fixed in master/4.11. The 4.10 fix was insufficient to fix all issues. Custom hit testing, gaze, collision...etc for individual widgets will come later. I have some local code that adds a component that does it, but it has required a laundry list of changes to Slate to make it happen. That component wont be in 4.11, because it's currently garbage. I will however probably post the code to the forums after 4.11 comes out so that someone else who has some time can make a good component that does all the interaction ever.
There should be a preview release of 4.11 sometime soon, please try it out and let me know if there are continued issues.Last edited by Mr_Tea_Rexx; 03-15-2018, 11:23 PM.
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