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Epic Games Launcher using high amounts of CPU?
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Same thing happens to me occasionally.
I really think Epic should reconsider their choice of not giving an option to disable starting the launcher whenever the editor is started in the binary distribution of UE4. I have to maintain my own binary build of the engine solely to disable having the launcher autostart. I'm actually considering writing a background task program that runs all the time in the system try and just kills the launcher as soon as it sees it starting. It would be easier than maintaining my own build of the engine for our team, because all of the reasons we used to need a custom build for are gone, *except* for the launcher being a pain. The resource usage from the launcher can mess up build/cook times, performance testing in VR, etc. So you have to keep closing it manually every once in a while or keep an eye on its CPU/memory.
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I am experiencing this as well, the launcher CPU usage and RAM goes up after being open for several hours. The most extreme usage I have had is 100% from the launcher after leaving it open for several days.Marketplace Assets
Advanced Mobile Input: Marketplace Page | Support Thread ――― Easy Input Remapping: Marketplace Page | Support ThreadMultiplayer Blueprint Chat System: Marketplace Page | Support Thread ――― Closing Credits System: Marketplace Page | Support ThreadMinesweeper Template: Marketplace Page | Support Thread ――― Maze Creator: Marketplace Page | Support Thread
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Write a windows command script
Code::Boot tskill EpicGamesLauncher goto Boot
=-=-= Sci-fi FPS : DISTANT HOME =-=-=
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Marketplace Assets
Advanced Mobile Input: Marketplace Page | Support Thread ――― Easy Input Remapping: Marketplace Page | Support ThreadMultiplayer Blueprint Chat System: Marketplace Page | Support Thread ――― Closing Credits System: Marketplace Page | Support ThreadMinesweeper Template: Marketplace Page | Support Thread ――― Maze Creator: Marketplace Page | Support Thread
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I have an i7 950 3Ghz and 24GB of DDR3 and I have seen the launcher use up to 40% CPU and anywere from a few hundred to almost 2GB of RAM which is kind of nuts....never use to do that.Demented owner and founder of NeoSpawn Games
Current Project: Project Yami (place holder title) Next-Gen Fighter using UE4
FanPage: www.facebook.com/NeoSpawnGames
Official(under construction): www.neospawngames.net
Personal FB: http://www.facebook.com/Keiyentai
LinkedIn Profile: http://www.linkedin.com/in/Keiyentai
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