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BP Class Defaults editing - minor annoyance

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    [FEATURE REQUEST] BP Class Defaults editing - minor annoyance

    Hi,

    so, quickly said: When i edit the class defaults of a BP and press compile, all "folders" inside the categories auto-close. I.e. i have a category that has an array of a custom struct. When editing one of the values in the struct and you hit compile, the tree collapses and you have to go through the array again to open everything up if you want to change the value again.

    Its actually not just minor, when working with this and trying through a few possible values (like, you are searching for the right multiplier for some movement-smoothing, which usually takes a few tries until i am satisfied), always opening up the tree again starts to drive me crazy

    Cheers,
    Indy
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