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    #16
    Hi, sorry to bring up again and old thread, but I'm also searching documentation on tasks and actions before implementing my own system for that.

    We need actions for combat, for example special attacks, but also tasks like everyday activities (harvesting food, drinking water, ...). I would like to know if I should extend the tasks/actions already present in Unreal, but to do that we need some documenation / tutorial which explains how to use those.

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