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    #16
    Originally posted by Uriel.Doyon View Post
    Hi, 4.19 will have physically based units for point lights, spot lights and camera exposure. For directional lights, their intensities was already exposed in lux, so they are unchanged.
    Hi, It's not in Lux. It's just a brightness multiplier without any units. Said RyanB.
    Lux values are actually quite huge numbers i.e Sunny day: 100,000 Lux. If you enter that number as directional light intensity... that's not going to work as it should.
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      #17
      Hallelujah! I've been waiting for this for a long time. I'm going to second the request that we get proper units for directional lights though. That's arguably the most important one to get right.

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        #18
        Hello.

        I'm waiting also for the same thing... Unit for the Directional light. For a PBR workflow, it will be more accurate than just tweaking with eyes... So please, add unit (real) for directional light!
        Lighting artist - Sumo Digital
        www.quentinpapleux.com

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