Announcement

Collapse
No announcement yet.

Give more control over SoundCues

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    [FEATURE REQUEST] Give more control over SoundCues

    SoundCues are currently extremely limited when it comes to actual playing. I don't always wan't to use AudioComponents, they are made for actors, but what if I want to
    play 2d sounds like background music? I can't even pause and SoundCue nor can I check if it is finished!

    So my suggestions are:

    Ability to:
    - pause/unpause
    - check if finished/started/isplaying

    I checked the SoundCue.cpp/.h and it seems more like a container with some settings to me than an actual sound that can be played...

    - Trinity
    Last edited by TriNityGER; 08-12-2015, 11:24 PM.
Working...
X