Announcement

Collapse
No announcement yet.

graph navigation (middle mouse panning)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    [FEATURE REQUEST] graph navigation (middle mouse panning)

    Minor request but it would be nice if you could customize the mouse controls for graph (blueprint/material/others) navigation. Right now to pan in the 3d view its middle mouse button, my brain just expects that to work in any graph editor but for graph editors its right click. I think middle mouse to pan in the graph editors is far more intuitive but I couldn't find any option to change this so I assume its not available, but if I'm wrong please direct me to the appropriate option. Please consider adding this if it not available, thanks.

    #2
    +100 Any orthographic view should have this option, even if its just another tick box for us to enable (like the invert MMB pan option)

    Comment


      #3
      +1 why didn't epic think about it (surprised!)

      Comment


        #4
        Hello elindell,

        I have written up a feature request ( UE-19325) asking for the ability to remap/assign functions associated with the mouse buttons. I have submitted this request to the developers for further consideration. Thank you for your time and information.

        Make it a great day

        Comment


          #5
          Hi,

          Apologies in advance for resurrecting this thread

          I was looking for an option to use middle mouse panning inside Blueprints. This thread is the closest I have found with an official response. Any news/updates on the implementation? (The link to the feature request UE-19325 is currently private/unknown)

          Some additional points on the topic:
          • RMB to Zoom instead.
          • or ALT+MMB to Pan and ALT+LMB to Zoom.
          • Set the Level Editor > Viewports > Invert Middle Mouse Pan to TRUE as Default.
            Click image for larger version

Name:	invert_middle_mouse_pan.jpg
Views:	849
Size:	27.7 KB
ID:	1346337
          • Doing it this way makes it more consistent with most of the major DCC apps, thus helps avoid confusion when jumping between apps.
          • Or maybe provide a way for user customization for these controls.

          Some AnswerHub References:
          https://answers.unrealengine.com/que...rint-edit.html
          https://answers.unrealengine.com/que...int-editor.html

          Thanks!
          Jeff

          Comment


            #6
            We have finally got most of it but its not where you expect it to be - look in Graph Editors and Panning Mouse button. - we still don't have it for orthographic views though <sigh> so close!

            Click image for larger version

Name:	Screenshot 2017-09-01 12.14.30.png
Views:	808
Size:	127.2 KB
ID:	1347021

            Comment


              #7
              That is cool! I just tested the middle mouse panning in the graph editor, it works great!

              Just an additional request that may be relevant to this post.
              • Also add Middle Mouse Panning options to the ff:
                • Texture Editor
                • Level Sequencer
                • Timeline Node (Created via Blueprints)
                • Curve Editor
                  • Oddly, this one has Left Mouse Button for panning.
                  • This is the Curve tab found in Particle Editor (Cascade)
                • Widget Blueprint
                  • Currently has Middle Mouse Panning by default, which is great! But the Right Mouse Button is also doing the same thing.
                  • So an option to disable the Right Mouse Button Panning would be handy.
              • Maybe just add the same Panning Mouse Buttons options for all the Editors?


              So far these are just the editors that I encountered that may need MMB panning. (I haven't fully used all the areas of UE4)
              Last edited by Galagast; 11-06-2017, 01:11 AM.

              Comment


                #8
                Hello, i m new here and i m really excited to discover this engine, however i m a bit surprised of binding shortcuts, which are differents from orthographic views and persepective views. As i m thinking the orthographic view is not as important as persepective views for my learning curve, however i also wish the same shortcut for these two different views in the future. Thanks

                Comment


                  #9
                  Epic, please add MMB panning everywhere it is applicable. Thanks!

                  Comment


                    #10
                    Hello, I'm bringing this thread back to life again. I also want to use middle mouse panning for Orthographic views. Makes a lot of sense to use the same mouse button to pan orthographic and perspective views. My camera man keeps breaking out his tape measure.

                    Comment


                      #11
                      I'd like that too !

                      Comment

                      Working...
                      X