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[Feature Request] Per-component FOV and render layers

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    #31
    Bingo! I've found this material functions in UT content...


    It remains only to understand how they work...

    Here is material functions, I separated them from UT content, so you dont have to install UT...
    https://www.dropbox.com/s/cgy0u12ubh...ssets.rar?dl=0
    Last edited by FishMan; 07-22-2017, 07:06 AM.

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      #32
      Hey,

      is there any update regarding those issues? Now that we have forward rendering in UE, those might actually work, right?

      Best regards,
      Daniel
      Daniel Mihajlovic |Freelance 3D Artist | Showreel

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        #33
        bump bump bump

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          #34
          Anything guys ?

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            #35
            I believe the Composure plugin can be used for that, since you can render passes from different cameras and combine them together in a post-process material.

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