Originally posted by TheJamsh
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Originally posted by TheJamsh
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This thing is broken beyond reason, and should definitely be fixed.
At the moment current advice is "you don't want to move or rename anything, ever, otherwise you'll have high chance of data loss". Which isn't good.
See this blog post someone posted on those forums earlier.
Another separate issue that UE4 keeps paths very short and restricts you to very small subset of characters (ascii only with no spaces, IIRC). If your path goes over 100 characters, bake will fail (because bake will create temporary directory with a VERY long name AND name of that directory will fail hard-coded MAX_PATH length check). So here goes "organized directory structure". Unity doesn't have this issue either.
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