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[BUG] Grass Tool Shading Error

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    [RENDERING] [BUG] Grass Tool Shading Error

    Hello,

    I just noticed this problem when I was trying to reproduce it as per someone else's thread and now I'm very concerned too.
    Basically what is happening is once the lighting is built grass in each random landscape chunk becomes darker or brighter.

    Screen from above (Detail Lighting mode) from original thread



    Reproduced problem





    Lit mode



    Lit mode from player view - As you see it's hard to notice



    But it can be very obvious depending on the grass texture and lighting situation




    Link to the original thread.
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    #2
    Is there any information about this? This is big show stopper for us with whole landscape grass system. I have managed to get almost perfect match for grass and landscape material but indirect shading is totally bugged. Any tips?

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      #3
      Still happening in 4.10. Click image for larger version

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        #4
        Hi Maximum-Dev or Jenny Gore,

        Can you make a post on the AnswerHub. Something like this can be more easily tracked and reported there in our Bug Reports section.

        Thank you!

        Tim
        Tim Hobson | Learning Resources | Epic Games
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          #5
          I will post to AnswerHub. Just wasn't sure is this bug or intended feature. I thin this could be fixed by just reusing landscape lightmaps with foliage.(Only indirect part)

          Edit: https://answers.unrealengine.com/que...ading-bug.html
          Last edited by Kalle-H; 11-13-2015, 05:21 AM.

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