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glTF 3d asset format?

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    #46
    EPIC should consider in far future of adding glTF as export format from UE4 Editor so there would be 2 formats when exporting (FBX and glTF)
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      #47
      100% agreed. glTF is superior to FBX for all the uses I can think of or will use myself.

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        #48
        Hey guys im using 4.19.2 UE4 engine version and i encounter issue during my GLTF model import attempts.
        Im using sample models from here: https://github.com/KhronosGroup/glTF-Sample-Models
        When i try to import any file my engine file browser does not "see" gltf files at all.
        Am i missing anything?

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          #49
          Originally posted by 9298270 View Post
          Hey guys im using 4.19.2 UE4 engine version and i encounter issue during my GLTF model import attempts.
          Im using sample models from here: https://github.com/KhronosGroup/glTF-Sample-Models
          When i try to import any file my engine file browser does not "see" gltf files at all.
          Am i missing anything?
          There's no GLTF support in UE4.

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            #50
            glTF importer is there. It's just disabled by default because plugin is in "experimental" folder. Open plugin settings, locate "glTF Importer" plugin, enable it and restart editor, then you'll be able to import glTF static meshes.

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              #51
              Originally posted by Gildor View Post
              glTF importer is there. It's just disabled by default because plugin is in "experimental" folder. Open plugin settings, locate "glTF Importer" plugin, enable it and restart editor, then you'll be able to import glTF static meshes.
              I stand corrected.

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                #52
                I just released a preview version of glTF for UE4.
                It supports to import the skeletal mesh and the animation sequence. You can download it from https://c4gio.itch.io/gltf-for-ue4. And it is free and an open-source project in https://github.com/code4game/glTFForUE4.

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