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Unreal Engine 4 virtual texturing support ?

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    #16
    actually virtual texturing is in the roadmap. of course it's not marked for a specific release, but given how "streamlined" the new roadmap is I'd really expect them to do it at some point
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      #17
      Long time ago there were some commits for perlimenary support for VT. But nothing else happened since then.
      https://github.com/iniside/ActionRPGGame - Action RPG Starter kit. Work in Progress. You can use it in whatever way you wish.

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        #18
        coming 4.22

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          #19
          Originally posted by duke22 View Post

          The problem with Granite/Graphine is they don't respond to emails, and their UE4 product is $249 vs $65 for Unity even though they do the same thing.
          Old post I know, but seen as this thread has been necro'd.

          I've never had problems hearing back from Graphine. They've been really responsive to emails - they even gave me a temporary license for my final year project at University!

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            #20
            Originally posted by RajZoox View Post
            coming 4.22
            Any source on that? First I'm hearing of it, afaik 4.22 is focusing on RTX features.

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              #21
              Originally posted by Zero-Night View Post

              Any source on that? First I'm hearing of it, afaik 4.22 is focusing on RTX features.
              Screw RTX features, would much rather see virtual texturing. That stuff can run on everything from high end to high end mobile if done well, and would greatly simplify some memory management while allowing for a lot more model LODs as a very cool bonus (no worrying about memory requirements for that!). It'd also free up artists to do whatever with texture resolution and variety! Very useful all around.

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                #22
                I don't get it. The release notes for 4.21.0 Preview 1 state that UE4 supports virtual texturing. My question is, why isn't there a tutorial about it? Or a showcase demo? And why is it still under "future releases" in the roadmap?

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                  #23
                  In 4.21 virtual texturing supports only lightmaps. There isn't any user input needed just enable it with command line.

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                    #24
                    Originally posted by Kalle_H View Post
                    In 4.21 virtual texturing supports only lightmaps. There isn't any user input needed just enable it with command line.
                    I don't get it. The roadmap at https://trello.com/c/83nVWOVR/129-virtual-texturing says "enabling artists to author very high resolution textures and lightmaps". The same statement is included in the preview notes https://forums.unrealengine.com/unre...e-4-21-preview

                    I understand it's an experimental feature, but the way I understand it, it's not just about lightmaps.

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                      #25
                      Originally posted by BorisKipi View Post

                      I don't get it. The roadmap at https://trello.com/c/83nVWOVR/129-virtual-texturing says "enabling artists to author very high resolution textures and lightmaps". The same statement is included in the preview notes https://forums.unrealengine.com/unre...e-4-21-preview

                      I understand it's an experimental feature, but the way I understand it, it's not just about lightmaps.
                      Originally posted by Tim Hobson View Post
                      n00854180t Shirk ForGobbler Winter_Fox kurylo3d MysteryBlues

                      With regards to Virtual Texturing, it's ONLY supported for Lightmaps in 4.21 and it's super experimental! I wouldn't try to use it in a production sense just yet. However, feel free to try it out.

                      By default, r.VirtualTexturing is on, but since it's only hooked up for lightmaps you'll also need to enable r.VirtualTexturedLightmaps 1.

                      There are no plans for this to be documented outside of the release notes at this time. Once more features come online for Virtual Texturing, you can expect full documentation, which won't be anytime before 4.22 at the earliest.

                      https://forums.unrealengine.com/unre...32#post1539032

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                        #26
                        Ahaa I get it now. Thank you Kalle

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                          #27
                          Just in the plan

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                            #28
                            Originally posted by dengxiaocai View Post
                            Just in the plan
                            It has been there for quite some time.. I think more or less 2 years already.

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                              #29
                              It's finally here! https://docs.unrealengine.com/en-US/...ing/index.html
                              But the UE team is as lazy as ever and didn't bother to update the roadmap.

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                                #30
                                There's card on Trello board for some time.
                                https://trello.com/c/aUGGODp8/419-vi...texturing-beta

                                They also posted in Release Notes and Epic engineer was talking to people in different forum thread (few topics below this on the list of recent topics)
                                https://forums.unrealengine.com/unre...uring-feedback

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