Hi,
One problem that I am running into is that the editor autosave feature is firing off while the engine is trying to compile shaders. Could we add a feature to the autosave that it will wait to start until AFTER the compile shaders routine runs to completion BEFORE we start the autosave?
One problem that I am running into is that the editor autosave feature is firing off while the engine is trying to compile shaders. Could we add a feature to the autosave that it will wait to start until AFTER the compile shaders routine runs to completion BEFORE we start the autosave?
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