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4.7.4 Static Mesh Replication Crashing Engine

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    4.7.4 Static Mesh Replication Crashing Engine

    Static mesh replication on objects placed in the world that are simulating physics can cause a black viewport upon playing, freezing of the engine, and an eventual crash when more than 3 are replicated in the scene. This doesn't always seem to happen, but I have experienced it more when "Run dedicated server" is checked for networking.

    #2
    Hi symbiote venom,

    Please post this to the answerhub in the bug reports section at http://answers.unrealengine.com so we can assist you more in depth. Thank you.
    Adam Davis | Marketplace Support | Epic Games
    How to report a bug? | Installation & Setup issues? | Answerhub Bug Reports | Twitter

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      #3
      We have the same issue. Google's first hit is this forum post :S
      Last edited by Azarus; 06-28-2015, 05:59 PM.

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