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    LiquidVR

    What about liquidVR? i now its too early but seems a good addition.

    And they say in the presentation its easy add to the engines.

    http://www.amd.com/en-us/innovations...gies-gaming/vr
    pd: excuse my english.

    lfw/paid modeling, painting, texturing.

    #2
    Originally posted by knack View Post
    What about liquidVR? i now its too early but seems a good addition.

    And they say in the presentation its easy add to the engines.

    http://www.amd.com/en-us/innovations...gies-gaming/vr
    I kinda second this. considering that XBox One and PS4 use AMD
    Portfolio/Tutorials: http://chadreddick.com

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      #3
      2 years later and still no Liquid VR support?
      Does Nvidia pay you to not implement it or are there any good reasons not to do so?

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        #4
        Same Question for me... no LiquidVR implementation ???
        My blog about video game development and game engines (FR + Translation)
        My books about Unreal Engine 4 & Blender Game Engine (FR only)
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