Hey guys,
So if a few developers are working on a project in branches, or if there are dev, testing, and release branches, you need to be able to merge them at some point.
Is it not possible to work in this manner with UE4? Are we all meant to take turns editing files when in a larger team?
It'd be interesting to know how Epic does this.
Thanks.
So if a few developers are working on a project in branches, or if there are dev, testing, and release branches, you need to be able to merge them at some point.
Is it not possible to work in this manner with UE4? Are we all meant to take turns editing files when in a larger team?
It'd be interesting to know how Epic does this.
Thanks.
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