Hi,
Currently I have to use a separate texture for each UI element in UMG.
I have tried using Flipbook node in a material but it do not work with UMG (at least not work in mobile, due to limitations of material expressions like not using textureObject).
I do not know if there exists a way to make use of Sprites / Texture atlas in UMG. If there is, great, point me to some sample please :P. If not, i think its necessary for performance reasons ...
Thanks
Dredok
Currently I have to use a separate texture for each UI element in UMG.
I have tried using Flipbook node in a material but it do not work with UMG (at least not work in mobile, due to limitations of material expressions like not using textureObject).
I do not know if there exists a way to make use of Sprites / Texture atlas in UMG. If there is, great, point me to some sample please :P. If not, i think its necessary for performance reasons ...
Thanks
Dredok
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