Is there any plans to add Leap or Kinect to UE4? There are a couple of non-official plugins. But they lack support and documentation. Maybe merge one of those to main branch, so it can be threat as equal citzien code.
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[Feature Request] Leap Motion and Kinect
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Hi, we are currently talking with representatives from Leap Motion about a plugin. Stay tuned for updates!Twitch /unrealalexander| Twitter @UnrealAlexander
How to report a bug? | Installation & Setup issues?
Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]
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Forked one of the plugins, updated it to the latest SDK (2.1.5) and UE (4.4) version. Also changed the architecture into an event-driven setup through Blueprint interfaces. This means you can add leap support to any of your blueprint classes, receive only the events you are interested in and making it easier than ever to add leap motion support to your project.
See fork thread for download and how to use it.
I hope the official plugin will be great, but if not then this plugin should be very easy to use.
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