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ENGINE_VERSION_STRIN cause error RC2247 SYMBOL name too long when opening .rc file

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    ENGINE_VERSION_STRIN cause error RC2247 SYMBOL name too long when opening .rc file

    Full info available on https://answers.unrealengine.com/que...#answer-109179

    In short

    in file ..Epic Games\4.4\Engine\Source\Runtime\Launch\Resources\Version.h

    define ENGINE_VERSION_STRING \
    ENGINE_VERSION_STRINGIFY(ENGINE_MAJOR_VERSION) \
    ENGINE_VERSION_TEXT(".") \
    ENGINE_VERSION_STRINGIFY(ENGINE_MINOR_VERSION) \
    ENGINE_VERSION_TEXT(".") \
    ENGINE_VERSION_STRINGIFY(ENGINE_PATCH_VERSION) \
    ENGINE_VERSION_TEXT("-") \
    ENGINE_VERSION_STRINGIFY(BUILT_FROM_CHANGELIST) \
    ENGINE_VERSION_TEXT("+") \
    ENGINE_VERSION_TEXT(BRANCH_NAME)

    cause VS2013 error RC2247 SYMBOL name too long when opening .rc file of ShooterGame example from marketplace
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