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[Compiling Issue]

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    [Compiling Issue]

    I noticed that when i compiled my MyCharacter blueprint, i forgot to link up something. I was confused for a second as to why my camera wasn't working properly, but i noticed that the compiler did not consider this to be an error:

    Click image for larger version

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    If there is a branch with both the true and false conditions set to do something but there is no condition, the compiler should give you an error.

    #2
    Hi Xendran,

    This is actually working as intended. If you don't have a connection to a pin, it becomes a literal value (in this case unchecked / false). This is a general feature used everywhere in Blueprints and it can actually be useful on a Branch node when you are debugging or testing a Blueprint and want to force it down one path or the other without having to move a bunch of execution wires around.

    Cheers,
    Michael Noland

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