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[Feedback] An external means of converting files into Unreal text objects

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    [Feedback] An external means of converting files into Unreal text objects

    Specifically blueprints, and level blueprint files.
    If I could copy the blueprints to text I could cut out whatever is causing the editor to crash.
    But if it crashes when I right-click the object or in the case of the level blueprint at load up then I can't copy it.

    So I think it would be beneficial to have a way to do this manually outside the editor.

    PS: re-posting this in light of other polled feedback suggestions.
    7
    Yes
    71.43%
    5
    Unsure
    28.57%
    2
    No
    0%
    0
    Last edited by Erdrik; 03-31-2014, 08:09 PM.
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