Announcement

Collapse
No announcement yet.

Blueprint gamepad to keyboard differences

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Blueprint gamepad to keyboard differences

    I don't know if anyone else has experienced this problem. I am working on and getting some help from everyone over on the answers.unrealengine.com site on setting up a Third Person Shooter Camera system. Here is some of what information I've been trying to keep in one location for others to follow. https://answers.unrealengine.com/que...mera-syst.html but when adjusting a Spring Arm Component ArmLength using the same variables for a gamepad and keyboard, the Gamepad doesn't fully read an variable setting. I had to do an "add" function only on the gamepad input on the release (no matter what gamepad input "key" was used) and not the keyboard.
Working...
X