First of all, thank you for making this plugin! When I saw the announcement of the Featured Content page my heart skipped a little. I am really interested in the pixel mapping tools provided in the plugin; I'm trying to make some big custom LED walls, and a Unreal input changes the game in terms of possibilities. Since there is no real documentation for the pixel mapping portion yet, I tried to fix something myself, but to no avail.
I tried to add a DMXPixelMappingFixtureGroupComponent and Matrix component (via the add blueprint class) and then link them with the DMXLibrary within the blueprint menu, but then Unreal instantly crashes instantly with this error message:
Assertion failed: LibraryNameWidget.IsValid() File
:/Build/++UE4/Sync/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Components/DMXPixelMappingFixtureGroupComponent.cpp] [Line: 49]
I don't know if it's a bug or that I am completely approaching it the wrong way, but this is as far as I got!
Would be great if somebody could share some insights.
Edit: Well, I did it completely wrong. Did not except that the 10 December livestream would also go into detail of the pixelmapping part of the plugin. So anyone who wants to use it, it is the best documentation of it so far! Got my first 100 LEDs over internet and a teensy 4.0 working. Unreal pixel mapped Christmas tree coming soon!
I tried to add a DMXPixelMappingFixtureGroupComponent and Matrix component (via the add blueprint class) and then link them with the DMXLibrary within the blueprint menu, but then Unreal instantly crashes instantly with this error message:
Assertion failed: LibraryNameWidget.IsValid() File

I don't know if it's a bug or that I am completely approaching it the wrong way, but this is as far as I got!
Would be great if somebody could share some insights.
Edit: Well, I did it completely wrong. Did not except that the 10 December livestream would also go into detail of the pixelmapping part of the plugin. So anyone who wants to use it, it is the best documentation of it so far! Got my first 100 LEDs over internet and a teensy 4.0 working. Unreal pixel mapped Christmas tree coming soon!
Comment