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    [Feature Request]

    Hi Epic, first of all massive appreciation to to the team, the engine is amazing!!! thank you!

    feature req: i was wondering if we could get a per triangle culling method implemented so we are able to merge larger groups of actors and still benefit from culling. After merging a few hundred actors yesterday i lost 10 fps.

    i would also like to request better functionality of expo height fog when using forward rendering, i noticed when using FR the overall image is cleaner with better colour representation, however fog is only visible when it makes contact with a mesh.

    thank you for all your hard work!

    kind Regards

    Luke
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