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[FEATURE REQUEST] Improved Print String

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    [FEATURE REQUEST] Improved Print String

    Hi,

    When working with the blueprints, Print String is one of my key debugging tools. The issue that I have is that in 90% of the cases I have to do Print String + Append String combo, so I could have an output like "Variable a = 5".

    It would be incredibly helpful if I could add more inputs to the print string similarly how I can add more inputs to the Make Array node. And the output would just append all the inputs.
    Click image for larger version

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    #2
    I have a custom log library for this, I only use in c++.
    Indeed would be nice an expanded version of the Print node.
    | Savior | USQLite | FSM | Object Pool | Sound Occlusion | Property Transfer | Magic Nodes | MORE |

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      #3
      Epic had plans for a 'Print String v2'.
      Wanna guess why it didn't happen?
      Like everything else thank Fortnite!
      Last edited by EntrpriseCustomr; 05-16-2020, 09:26 PM.

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        #4
        Originally posted by BrUnO XaVIeR View Post
        I have a custom log library for this, I only use in c++.
        Indeed would be nice an expanded version of the Print node.
        If you would add it as a plugin to the marketplace, I would gladly buy it.

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