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Could UNREAL publish the "Unreal Engine 4 Tools Demonstration -- GDC 2014" scene?

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    Could UNREAL publish the "Unreal Engine 4 Tools Demonstration -- GDC 2014" scene?

    Hi, UNREAL
    I just watched the demonstration video, there are some material and blueprint features are what I'm looking for.





    Could you publish the scene please! I'm appreciate it so mush!

    Thanks!

    #2
    What exactly are you looking for that exists in that demonstration? Almost all of the stuff shown there already exist in the projects we've been given so far in one form or another.
    FREE VR Drum Kit Project
    FREE Color LUT Collection
    FREE Physics Driven Spacecraft Project
    FREE GTA Style Vehicle Interaction
    Dynamic DoF(Depth of Field)
    Camera Crossfade

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      #3
      Hi,

      I'm looking for a more real fly blueprint. I watched there is a UFO flying feature, it's more flying feeling than the Fly Template does.

      And how the material manipulate the scene. there are some special capture scene effects is I'm looking for.

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        #4
        That UFO exists in Content Examples project > Blueprint_Input_Examples level > 1.3.
        FREE VR Drum Kit Project
        FREE Color LUT Collection
        FREE Physics Driven Spacecraft Project
        FREE GTA Style Vehicle Interaction
        Dynamic DoF(Depth of Field)
        Camera Crossfade

        Comment


          #5
          Hi, my dear
          Thank you so much. I find it.

          Are there any reference materials about how to manipulate the captured scene like the demonstration shows?

          Comment


            #6
            Hi Alonezhby,

            This post on AnswerHub from a little while mentions that we're seeing if this can be released in the future.

            Is there specific example form the demonstration you're having trouble getting to work or understanding? I'd be more than happy to give you some pointers.

            There are several of the Capture scene ones that use post process materials to create the effect. If you point to a specific one in the video or describe the effect I'll get back to you.

            Tim
            Tim Hobson | Learning Resources | Epic Games
            UE4 Documentation

            Comment


              #7
              Hi Tim,
              Thank you.

              The three examples on the right room after first enter it. Maybe it shows some material and capture scene applications, right now I only found some basic material videos, if want to some specific effect, I don't know where to start...

              btw, how does the Scene Capture actor only capture the objects I needed? I know other engine can through layer mask or render group to do this:
              Click image for larger version

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              Click image for larger version

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              where can I do this in ue4?

              another question, the camera seems has no near and far clip settings in blueprint or detail property?

              Comment


                #8
                This post on AnswerHub from a little while mentions that we're seeing if this can be released in the future.
                Very good new , me too I study all examples , i was looking for this scene.
                thank

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