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Bug: Angular Damping

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    Bug: Angular Damping

    Angular Damping in Physics settings for a sphere doesn’t seem to work correctly. It gradually slows down the movement when the ball is rolling on a plane as expected, but the ball never stops completely, as if it has a minimum velocity it won’t go below.

    #2
    Hi HannesR,

    Thank you for reporting this issue. This is something that we are aware of and is being looked into for the best possible solution to resolve.

    Thank you!

    Tim
    Tim Hobson | Learning Resources | Epic Games
    UE4 Documentation

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