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A STRONG case for a Infiltrator Demo Release from Epic by Christmas!

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    #31
    I dont know. Epic is making a good point. And i can understand that.
    Sure some people wont mind having to sit countless hours and decipher things considering lack of comments, organizing etc.
    But some of us... we do not want that. We want to be able to open it up... and start digging through things and look how things were done without having to reorganize.

    Lets take tappy chicken for example. Have you seen the write to leaderboard section? Opening it up immediately overwhelms you. Because its a big pile of spaghetti.
    By the time i was done studying it and implementing it it went from spaghetti... to highway lanes and suddenly it was understandable.

    Dont get me wrong not everyone is like me. But once something looks all confused my brain spends 50% of its power on just thinking about how confusing it looks, and only leaves me with 50% to decipher it.
    Also... there are standards. You cannot just release something because people want it. It needs to adhere to some form of code... it might be an unspoken code. But it exists.
    http://celestialarch.com
    Free UE4 things available. More coming

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      #32
      In response to the OP -



      Sorry I could not resist.

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        #33
        If you love something then set it free
        Lead Artist @ Cinesite

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          #34
          Still hoping ... Nice we got the Kite Demo and maybe it's just me but I'd still much rather one of the two mentioned here. I Want To Believe!
          Lead Artist @ Cinesite

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            #35
            "Showdown" also would be nice - if a GTX 970 can handle it

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              #36
              at this point, you might aswell release them all EPIC.
              as your slogan says, if you love something set it free.
              Its pointless to have it locked up after releasing all the rest of your demos.
              You will at some point so why not now and get it over with?

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                #37
                Originally posted by spyro View Post
                "Showdown" also would be nice - if a GTX 970 can handle it
                check this article
                http://www.polygon.com/a/the-race-fo...s-vr-tech-demo

                "...Polygon is able to share more of it on video today. But soon everyone who works in Unreal will have access to the guts of this single, short level as a free download for the Unreal Engine..."

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                  #38
                  Originally posted by es View Post
                  check this article
                  http://www.polygon.com/a/the-race-fo...s-vr-tech-demo

                  "...Polygon is able to share more of it on video today. But soon everyone who works in Unreal will have access to the guts of this single, short level as a free download for the Unreal Engine..."
                  sounds promising for a launcher release, the article was a good read
                  https://play.google.com/store/apps/d...m.CrazyRagdoll
                  https://play.google.com/store/apps/d...sm.zombieultra
                  https://play.google.com/store/apps/d...sm.cubecrawler
                  https://play.google.com/store/apps/d...pspasm.turrets

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                    #39
                    I'm just gonna leave this here: https://forums.unrealengine.com/show...eased-For-Free!

                    Twitch /unrealalexander| Twitter @UnrealAlexander
                    How to report a bug? | Installation & Setup issues?
                    Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]

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                      #40
                      Originally posted by Alexander Paschall View Post
                      a calendar year without 3 dayz

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                        #41
                        Hell yes!
                        Lead Artist @ Cinesite

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                          #42
                          Just a heads up that the Infiltrator Demo has been RELEASED!!! :O

                          https://forums.unrealengine.com/show...eased-For-Free!

                          You can find it under the Learn Tab on the Epic Games/Unreal Engine Launcher
                          Regards,
                          Benjamin D. Smith

                          Founder & CEO | Binary Sword Pty Ltd
                          Currently working on: ODIN Tracker (UE4 Plugin)

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                            #43
                            hey guys, i know it's a bit OT but i'm unable to find any info about how many people worked on this beautiful tech demo (infiltrator). Do any of you know something about it? thx!

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