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Packaged 4.24 Games Crashed When Activating Shader Complexity View Mode

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    Packaged 4.24 Games Crashed When Activating Shader Complexity View Mode

    I have been enabling view modes in games by adding "r.ForceDebugViewModes=1" all the time. After upgrading to 4.24, I noticed that Shader Complexity mode (F5) does not work any more. The error message I got is as shown in the screenhot.

    #2
    Also, wireframe mode is not available (just show black screen).

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      #3
      I have tried packaging the game project on a different computer. Same result.

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        #4
        Did you guys notice that shader complexity view mode in Editor now would take some time to rebuild shaders before showing the result? I guess something under-the-hood has been revised for displaying shader complexity.

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