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Small improvements that make your life easier

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    Small improvements that make your life easier

    Heya Epic Dev's!

    Been playing around with your awesome tool

    I don't know if this has been said before..
    Some minor-Fixes i would like to see for the engine:

    - Hold shift to change direction of U/V panning a material! the little arrows next to that are so wonky.. (like panning in Legacy UED)
    Also i tried to input a custom texturepan value , but it does nothing. am i doing it wrong? 1/16, 1/256, 1/512 does nothing.

    - Make it possible to select multiple folders in content browser and migrate them all at once...

    - Make a option to block the layout of the windows.. So my content browser/Modules/Asset list open in the same way on the left screen (always)

    - A texture rotate tool/button (like legacy UED)
    - A texture Pan tool/button (like legacy UED)

    I will probably find some more stuff as i go.. But these appeal very usefull.
    Hope you guys take note of this

    cheers ~irri

    For my favorite tool ....


    - Add real AZERTY compatibility
    - Export do not work with key Mapping
    - Save Editor Preferences for all project


    I love the idea that everything is together in the safe
    -Add export my Assets , project in my Vault with setting like Name , info, screenshot etc..

    Click image for larger version

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    Persona BlendSpace TimeLine

    Add Zoom
    Add grille Snapping
    Time value bellow timeline
    Better Space (new Windows) Parameters & Samples in D├ętails Panel

    Click image for larger version

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    Material Editor

    Sometimes , I would like to try somethings in Photoshop , maya , mudbox or something like that ... and I would like to get a picture
    - Add Output Node (Export Image Result to disk)

    Click image for larger version

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    Freeze Compare Preview Mode

    Click image for larger version

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    -Add background for Reflexion in Material preview

    Click image for larger version

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    Material Editor & BluePrint
    Make something because comment on comment within comment , it's crazy

    Animation Montage - TimeLine

    Add Grille Snapping
    Need 3000% Zoom for add New Montage Section :

    Click image for larger version

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    Spline Component
    -Snap/Align Point :
    Add work Key "END" ( Snap to the Floor) for Spline Point selected
    and more if you want...

    FBX 2015(.1)

    FBX (2015.1) with support import and export of ShaderFX graphs since MayaLT
    Last edited by ChrisTm; 09-30-2014, 10:19 AM. Reason: Add more again & again


      A added my Small improvements , i will again if needed