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Niagara Mesh Renderer: Link Particle Mesh to User Parameter

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    [FEATURE REQUEST] Niagara Mesh Renderer: Link Particle Mesh to User Parameter

    Hi!

    While playing around with niagara (which is pretty amazing!) a little feature request came to my mind: It would be super useful if you could set the "Particle Mesh" of the "Mesh Renderer" via a user parameter, as you can see in the image attached.

    This would be very useful if you have situations where you just want to swap a particle mesh in an existing particle system. At the moment it seems that you would have to create X copies of the system and override the mesh instead of just setting a variable in one asset.

    Best regards,
    Daniel


    Click image for larger version

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    Daniel Mihajlovic |Freelance 3D Artist | Showreel

    #2
    Still waiting for this feature...We have been requesting it for a couple years.

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