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    Texture Problem

    HELLO



    I AM MADE AL LETTER BLUPRINT AND I USED Canvas Render 2d TO Render the letter text into an empty page texture i have two problems

    1 - the text is blurry .. i tried to resize the text modified the text font size i am not pleased with the result

    2 - the text goes outside the letter texture .


    any ideas .





    #2
    The blurriness stems from the texture compression and/or LOD settings.
    I would use UMG widgets to create the letter. with the umg text widgets you have more control over the flow of (multi line) text
    Dont forget to set the texture assets to UI to avoid compression artefacts.

    Do you use a runtime font or the prebuilt version?

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      #3
      thanks

      in my project i am rendering text in the letter paper i am not using umg text

      i had an idea of separating every raw of the letter text but i didn't figure out a way to do it without having to write every raw separably

      and about the text i am using runtime text

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        #4
        Any special reason why not to use UMG?
        Its perfect for this

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          #5
          if there is a way to render text in the letter paper in umg cause in my project i used Canvas Render 2d

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            #6
            How about That . the text is rendered without using umg text and it is better ..
            Attached Files
            Last edited by ezio13011985; 01-25-2020, 11:55 AM.

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