I am seeing news on TwinMotion an Unreal engine, but not sure exactly what is going on.
I have never used TwinMotion, but understand it is an archviz design program, the likes of Lumion, Sketchup, etc.
In Sketchup's case, you design in Sketchup and import through OBJ, FBX, or DataSmith, into Unreal Editor.
Is this the same thing, or is the program now a part of Unreal Engine, in the form of a plugin actually being run internally in the editor?
Most basic of all - How do you get Twin Motion set into the UE4 editor?
Just not sure, thanks for any clarification!
I have never used TwinMotion, but understand it is an archviz design program, the likes of Lumion, Sketchup, etc.
In Sketchup's case, you design in Sketchup and import through OBJ, FBX, or DataSmith, into Unreal Editor.
Is this the same thing, or is the program now a part of Unreal Engine, in the form of a plugin actually being run internally in the editor?
Most basic of all - How do you get Twin Motion set into the UE4 editor?
Just not sure, thanks for any clarification!

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