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random crashes in Unreal Engine 4.23.0

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    random crashes in Unreal Engine 4.23.0

    While working in Unreal Engine I regularly get crashes, this varies between 1 or 2 in 2 hours time of working or having one every few minutes. I could be moving a material instance to another place or try to make a platform and it randomly crashes. Sometimes even when it has just started and nothing has been done yet.

    LoginId:f9bab38b4a82a63f2f9e60917bf9bebb
    EpicAccountId:818b653e92824966bd99b17ab78b892b

    Assertion failed: [File:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 249] Result failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp:371 with error E_INVALIDARG

    UE4Editor_Core
    UE4Editor_Core
    UE4Editor_Core
    UE4Editor_Core
    UE4Editor_D3D11RHI
    UE4Editor_D3D11RHI
    UE4Editor_D3D11RHI
    UE4Editor_RHI
    UE4Editor_RHI
    UE4Editor_RHI
    UE4Editor_RHI
    UE4Editor_SlateRHIRenderer
    UE4Editor_SlateRHIRenderer
    UE4Editor_Core
    UE4Editor_Core
    UE4Editor_RenderCore
    UE4Editor_RenderCore
    UE4Editor_Core
    UE4Editor_Core
    kernel32
    ntdll

    #2
    Hi, I have the same problems with my notebook. With my PC windows 10 crashes totally. In the moment i'm using UE 4.18. That runs tolerably stable (only one crash in a few hours). I opened a threat with the title "Windows 10 crashes in UE4 editor" for a few days. The first question will be "What are your computer specs ?".

    Comment


      #3
      In my post an user called Louis says that updates from win 10 are the problem for the crashes :-)

      Comment


        #4
        If you're on a laptop it could be due to running on battery or with power saving settings. Also, if you're on a laptop make sure your laptop meets the minimum requirements to run UE4, if all it has is an integrated Intel GPU then that's not enough.

        Comment


          #5
          Definitely try updating drivers if you haven't.

          Comment


            #6
            Click image for larger version

Name:	1.png
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ID:	1705360 I have the same issue, Did you solve it?. I attach an image with a message of the crash. Is the problem related to windows 10 updates. I´m struggle with this problem for 2 weeks
            Attached Files

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              #7
              I got this issue on 4.24.1 as well. Even if I move a blueprint node, editor can crash. I don't know why. My computer always updates softwares automatically, I checked drivers etc. but this is still happening. But this is new for me, like 1-2 weeks. Maybe because of a new Windows update. Can't tell.

              I switched to Vulkan by making it default RHI in project settings. And it nearly stopped crashing. It didn't stop crashing completely but now less crashes than what was before. Switching to DX12 also decreases crashing frequence.
              Last edited by M.FatihSaglam; 01-18-2020, 04:53 AM.

              Comment


                #8
                Anyone figure this out?
                I'm struggling with crashes 4.23.1 on a 1080Ti, i7, 32g ram

                Assertion failed: GD3D11RHI->GetQueryData(Query->Resource, &Query->Result, sizeof(Query->Result), Query->QueryType, true, false) [File:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Query.cpp] [Line: 45]

                Comment


                  #9
                  Anyone can fix it?

                  Comment

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