Originally posted by Raildex_
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[ENGINE] Custom engine build
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VTalyh replied
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[ENGINE] Custom engine build
I downloaded the engine sources, made a local build using the documentation Using an Installed Build. I start building the project with this build and get: LINK: "fatal error LNK1181: cannot open input file 'D: \ UnrealEngine \ LocalBuilds \ Engine \ Windows \ Engine \ Intermediate \ Build \ Win64 \ UE4 \ Development \ Core \ UE4-Core-Win64- Shipping.lib '" for each plugin and module. At the same time, when assembling the engine from the launcher, this is not. The versions of my build and launcher are the same.
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