Blueprint functions look currently like:

If you need information of a function
There should be icons after the function name to make theses properties visible on first look.

Same for Variables, more data should be visibly exposed.
If you need information of a function
- Private
- Pure
- Call In Editor
There should be icons after the function name to make theses properties visible on first look.
- +(Public) / #(Protected) / -(Private)
- P (Pure)
- CE (Call in Editor)
Same for Variables, more data should be visibly exposed.
- Private
- Expose to Cinematics
- Replicated
- Transient
- SaveGame
- Config
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