Announcement

Collapse
No announcement yet.

Audio driver crash

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Audio driver crash

    I get this crash report:

    Version: 13074

    Access violation - code c0000005 (first/second chance not available)

    XAudio2_7
    XAudio2_7
    XAudio2_7
    XAudio2_7
    FSD_Win64_Shipping!FXAudio2SoundSource::CreateSource() [c:\p4\unrealengine\main4-21\engine\source\runtime\windows\xaudio2\private\xaudio2source.cpp:451]
    FSD_Win64_Shipping!FXAudio2SoundSource::Init() [c:\p4\unrealengine\main4-21\engine\source\runtime\windows\xaudio2\private\xaudio2source.cpp:550]
    FSD_Win64_Shipping!FAudioDevice::StartSources() [c:\p4\unrealengine\main4-21\engine\source\runtime\engine\private\audiodevice.cpp:3312]
    FSD_Win64_Shipping!FAudioDevice::Update() [c:\p4\unrealengine\main4-21\engine\source\runtime\engine\private\audiodevice.cpp:3551]
    FSD_Win64_Shipping!TGraphTask<FFunctionGraphTask>::ExecuteTask() [c:\p4\unrealengine\main4-21\engine\source\runtime\core\public\async\taskgraphinterfaces.h:830]
    FSD_Win64_Shipping!FNamedTaskThread::ProcessTasksNamedThread() [c:\p4\unrealengine\main4-21\engine\source\runtime\core\private\async\taskgraph.cpp:678]
    FSD_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [c:\p4\unrealengine\main4-21\engine\source\runtime\core\private\async\taskgraph.cpp:575]
    FSD_Win64_Shipping!FAudioThread::Run() [c:\p4\unrealengine\main4-21\engine\source\runtime\engine\private\audiothread.cpp:187]
    FSD_Win64_Shipping!FRunnableThreadWin::Run() [c:\p4\unrealengine\main4-21\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:76]

    It happens when I change audio from say 5.1 to 7.1 surround

    #2
    Hey there CrazyKid88 - would you mind filling out a bug report with those details?

    Comment

    Working...
    X