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[FEATURE REQUEST] Android App bundle

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    [FEATURE REQUEST] Android App bundle

    Hi Guys,

    Do you have any plan for supporting this type of packaging?

    We are receiving warning in GooglePlay console because our app is not optimized .
    Thanks
    Last edited by Elvince; 06-04-2019, 05:27 PM.

    #2
    Hey Elvince,
    I'm having this warning too and it's blocking my ability to roll out for internal test (and any other publishing for that matter) which is a serious problem. Have you had any luck or have any additional information? I just posted on UDN and will continue to ask around.
    -Sam

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      #3
      From our devs:
      App bundles is planned as a 4.24 feature, and will let you upload a single file with both 32-bit and 64-bit libraries. Google Play will then repackage and download the correct one on your device.

      Starting in August, you'll need both but you can upload two APK files. 4.23 now has an option to apply an offset to the store version of the APK packaged based on architecture, so you can set armv7 to 0, arm64 to 1, check support for both in Android project settings, and it will make two APKs at once that you can upload. For updates, remember to advance the store version by at least 2 to account for already generating store+1 for arm64 (all APKs uploaded to store must have unique increasing number).

      Does that help?

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        #4
        BTW, the warning can be ignored. App Bundles are not mandatory and won't be for quite while, because it doesn't support games larger than 100MB at all right now.

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          #5
          Thanks for the feedback.
          And great new for 4.23, because it is a bit tedious to manage both version with the appropriate numbers etc...

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