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Remove unused assets from project

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  • replied
    Btw it's part of the march sale at half price
    Check it out
    https://www.unrealengine.com/marketp...-cleaning-tool

    Leave a comment:


  • replied
    I made a plugin that does exactly what you're asking for (might be what aqkotz is talking about)
    https://www.unrealengine.com/marketp...-cleaning-tool

    Hope it helps

    Leave a comment:


  • replied
    aqkotz, what's the plugin name u mentioned above?

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  • replied
    there is a plugin on the marketplace that does this

    Leave a comment:


  • replied
    That is almost correct. Works when reference count is zero, however there are plenty situations someone is referenced by another thing but in the end that reference chain isn't used in any game level.
    Ideally you'd check if a reference chain is linked to any game level's .umap asset.

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  • replied
    Python scripting is perfect for this kind of operations.

    Such script will do the job.
    https://github.com/mamoniem/UnrealEd...nusedAssets.py

    Leave a comment:


  • replied
    There is a way to do this already but not automatically.

    Create a new blank project. Then migrate the maps containing the assets you want to keep to that new blank project. That will leave behind any unused assets. I do this all the time and it works well to clean up project folders that have become bloated with unused or out of date assets.

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  • replied
    +1 A nod for 10 characters.

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  • started a topic [FEATURE REQUEST] Remove unused assets from project

    Remove unused assets from project

    Would it be possible to have a feature that goes through and removes all unused assets? That would be awesome, thanks :3
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