Community do its best, but sometimes, there are some questions that only epic staff can know about.
E.g.: How to properly override components. It has been asked many times and the answer is not clear at all.
So my suggestion to Epic is to hire someone specially dedicated to support forum's questions, from his/her knowledge or being like an intermediary between the engineer-tech-staff and the community so he/she can get the answer to all these questions that many many times are left without an answer, despite the best intentions from the community.
Even if there is a reasonable answer, I'm sure epic staff can add some extra information, or tip; or even suggest better ways to do things, etc.
In many comparisons between Unreal and Unity, one of the Unreal drawbacks is precisely the lack of support, or questions unanswered on the forums.
Thanks for this great engine
E.g.: How to properly override components. It has been asked many times and the answer is not clear at all.
So my suggestion to Epic is to hire someone specially dedicated to support forum's questions, from his/her knowledge or being like an intermediary between the engineer-tech-staff and the community so he/she can get the answer to all these questions that many many times are left without an answer, despite the best intentions from the community.
Even if there is a reasonable answer, I'm sure epic staff can add some extra information, or tip; or even suggest better ways to do things, etc.
In many comparisons between Unreal and Unity, one of the Unreal drawbacks is precisely the lack of support, or questions unanswered on the forums.
Thanks for this great engine

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