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Undo moving blueprint nodes

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    Undo moving blueprint nodes

    It should be possible to undo moving nodes around.

    A big problem is when you move a comment group over other nodes by a mistake and they will stick to it, it's quite a challenge to get the back to where they belong.
    I generally miss the ability to undo moving.
    5
    YES! This is very important to my workflow and would be beneficial.
    100.00%
    5
    Maybe. It might be nice, but not urgent.
    0.00%
    0
    No. I do not feel this suggestion is necessary.
    0.00%
    0

    #2
    I second this. Just did the exact same thing and it was faster to restart the editor than to try and rearrange a large amount of nodes

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      #3
      You will be pleased to know we just added this feature and it will be in 4.1!
      Lead Programmer - UE4 Animation/Physics/Audio Team - Epic Games
      Twitter: @EpicJamesG

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        #4
        Fantastic!

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          #5
          +1. Agree....
          [Compatibility List] Unreal 4 - Hardware Feedback (Leave your feedback on how the Unreal runs on your computer)

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            #6
            Hi Benjiko99,
            Thanks for the feedback. I have added a poll to your post as a test to help us get a feel for how the community feels about feature requests. We may be encouraging users to create polls for future feature requests.

            Thanks
            Adam Davis | Marketplace Support | Epic Games
            How to report a bug? | Installation & Setup issues? | Answerhub Bug Reports | Twitter

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