Announcement
Collapse
No announcement yet.
[ENGINE][LAUNCHER] UE 4.22.0 fail to open
Collapse
X
-
Stephen Ellis repliedIt sounds like you need to update your version of the Datasmith plugin. On the Launcher's Unreal Engine > Library page, just click on "Installed Plugins" underneath the 4.22 engine slot. You should see an option to update to the latest version of Datasmith.
A mismatched Datasmith version doesn't normally cause this problem. It only occurs in relation to the Previews. It is not an issue with the official releases or any hotfixes.
Leave a comment:
-
Vush_Vush started a topic [ENGINE][LAUNCHER] UE 4.22.0 fail to open[ENGINE][LAUNCHER] UE 4.22.0 fail to open
Hi there,
I can't launch UE 4.22.0 Editor after updating from 4.22.0 Beta to 4.22.0.
Everytime I try to create or launch an existing project I receive the Datasmith error as shown in the attached image and Editor doesn't open,
taking me back to epic game launcher.
If I try to re-build datasmith stuff, it says I need to compile my project from source manually, that's seems pretty absurd.
I've tried bot rebuilding and not rebuilding, but this doesn't change the game.
I'm launching 4.22.0 with -dx12 option enabled to use raytracing.
4.22 Beta was fully functioning and didn't shown this problem.
I've verified both the 4.21 and 4.22 Engines but this not solve the problem.
I can't reinstall datasmith because it says that it's installed on every engine.
I'm on Windows 64bit 1809 how can this issue be fixed?
Am I the only with this problem?
Tags: None
Leave a comment: