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[FEATURE REQUEST] New deferred decal blend mode

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    [FEATURE REQUEST] New deferred decal blend mode

    A new decal all-in-one blend mode with the following functionality.


    Normals -> Blend with underlying normals instead of replacing them

    Ambient occlusion -> Multiply with underlying

    Metallic -> Look at metallic value of both and take whichever value is higher (Lighten)

    Roughness -> Multiply with underlying


    if Metallic = 1 also:

    Color -> replace with underlying value

    Last edited by Nepfish; 02-01-2019, 06:18 AM.

    #2
    Dude, we need decals to work in forward renderer properly first before any new updates on the existing one in deferred! .

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